17th century Maya Paint Effects.

The living Ruisdael pencil sketch depicts a complete day to night cycle with moving crosshatched shadows. The thickness of each individual Maya paint Effects pencil stroke was controlled with ‘lighting based width’ where the width of the CG pencil lines were dependent on the light intensity hitting a specific area within the 3d scene. This technique also helped define a different overall look between day and night.

Every moving element (clouds, trees, water, rowing boat and windmills) all follow a specific ‘story’ throughout the 24 hour period to ensure there is a sense unison across the finished film.

All the trees are controlled by Paint Effects brushes allowing the various layers of wind turbulence to be animated as changing levels throughout the day. This base control structure was then shrink-wrapped inside a continuous polygon mesh and additional Maya Paint Effects strokes were painted onto this surface with the lifespan and thickness of each individual CG pencil line being driven directly by the speed of the wind.

The movement of the wooden rowing boat was simulated on a Maya Ocean shader with the speed and intensity of the surface waves determined by the time of day. The boat is held in position by a rope tether enabling it to be blown across the length of the bank. Again, each pencil stroke on the water surface had its speed, thickness and lifespan controlled by the overall levels of wind which change throughout the day.